Today I found a mail with the following text from EON in my mail box: Hybrid GPU/CPU Interactive Path Tracer GPU rendering comes to VUE with the new Path Tracer renderer. This renderer naturally and automatically simulates real-life lighting, and automatically calculates many effects that have to be specifically set with other methods, such as soft shadows, depth of field, caustics, ambient occlusion, and indirect lighting. Path tracing in VUE 2016 is available as an interactive rendering quality in the viewports, as well as an offline rendering engine. Will this also be available in the near future in (other) Bentley software like MicroStation? And if the answer is yes, is it possible to test it.
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