Thanks for the explanation. I though it had something to do with masking light but it is actually the opposite as it is the light source. It is useful to have "more tools in the toolbox." I will look into ".hdr" files some time and see if I can make them work. I did create a "test" environment and I am happy to report that the results were very good. I will not have to use the extra fill lights that I created.
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